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Unreleased Tracks - Commentary

3k words across 24 entries.

cp_close.mp3

Quasar Nebula:

cp_close.mp3 is a track referenced in the flash file for [S] ==>. an emailer sent a whole bunch of neat information about the context around this flash, so instead of rewording all that, here's their quote with all the details!

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Your track listing for Dave's Phat Beat Machine, aka this page, is kind of incorrect as listed in the music wiki at [S] ==>. Maybe you already know this stuff, but I'm breaking it down Just In Case.

So here's the thing: the secret buttons with extra music you find after selecting the four corner buttons on the machine are actually broken due to link rot. Somewhat unusually, the flash does indeed pull music directly from external sites which have stopped working over the years. By looking into the flash itself you can see the intended music for each button. From left to right:

My point is that if you want to be accurate then you should probably be listing the music that Hussie originally put into the flash, since it's What He Intended, and omitting the replacement song, since for all we know it could be replaced any day with a medley of farts or whatever by the new site owner. As an extra I'm attaching the original tracks so you can check them out. If you want to verify you can open the flash in a decompiler program like JPEXS and check out where it links to.

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i did end up keeping JOHN DO THE WINDY THING in the featured tracks list since it's what's current and has presumably been around for a while, and is a curious case of a fan track sneaking into official media (however arbitrarily so). if it gets replaced by farts and the reference list needs an update, so be it! :P

beekeeper who? i dont know her.

James Roach:

this track presented a unique problem in that i didn't want to write it at the time. I had written a really somber and melancholic track for the area outside the hive (the farm in the concept art) and changing it into something a little goofier and weird presented a unique difficulty for me. I just didn't know what to do for the first time in like actual YEARS i had no idea where to even start. I kept at it for a very long time and eventually just muscled through it with sheer force of will. People often ask me the hardest track or my least favorite to work on. it was this one. silver lining: its also become one of my favorites. i love how it came out. thats the power of determination. did you know you can't say determination anymore.

this was written for, yes, the fabled beekeeper troll that nobody will talk about. its become some sort of myth as to what happened to her but the truth isn't that exciting. in early hiveswap days each member of the crew got to "pick" a character that they could choose one design element of. The person who picked beekeeper just had a fantroll based off of herself. they also just... drew micro/macro porn of themselves? a power move, honestly. I met them in person and they offered me weed within literal minutes of meeting so i mean i guess they seemed nice. when they no longer worked for the company it was just simpler to redesign the character than deal with literally any of that. mystewy sowved :)

at the point in production where they were figuring out names/personalities/traits they kinda thrust this one on me because it "would make the most people angry." beekeeper troll was beloved by a very specific kind of horny dude. you know the kind that regularly says "lewds" or w/e. nothin wrong with that i guess. chase your bliss. but in an effort by my SO CALLED FRIENDS to antagonize me, they were like "heh h h e h he e e he h what if we make this cute girl character that hornyboys love into a dumpy little round dude and then say we based him off james who they already do not like."

thanks guys.

anyway zebede's bullet points and even his name are references to me but thats kinda where it ends. st. james son of zebedee is also known as santiago, which is my birthname. the tongva were "maybe" the indigenous people of long beach, where i live, which is "too far to visit" which is a joke about The Greater Los Angeles Area. I live 20 minutes away. cowards.

Friendvangelion Rebuild

James Roach:

how mysterious

sometimes i call andrew hussie 'andy' and so far he hasn't corrected me

James Roach:

SO! PesterQuest is out. We've been sitting on this one for a while. This first route has been done for a while. It was supposed to come out back on 6/12 but our new publisher had us sit on it for reasons that are beyond even me. Anyway, big ups to Malcolm and Mark for letting me use their themes.

I don't know if I'll have as much time or energy to do the tracks for pesterquest like i did for friendsim since i got a new job. I will try my best.

please support The Trevor Project

James Roach:

I wasn't certain how to approach this one. I knew if I was going to use the theme from endless climb it wouldn't feel right accepting any money for it. These things don't exactly pay well to begin with tbh, so i thought I would use the platform i've been given to try and do something... even a little positive.

at first the song was just going to be called "play the rain" because naming it something stupid, while keeping up with tradition, seemed like it would be in bad taste. at some point while i was working on it i started looking into various charities i could donate the proceeds to, and it hit me that i could just ask to make the title in the credits a link to the charity.

suicide is something that is hard for me to talk about. its very personal. i tend to internalize feelings in order not to.. bother anyone. a few months ago i called a suicide hotline when i hit a really low point and i think just the act of calling made me feel... in charge somehow? feelings are fucked up. don't be afraid to talk to someone. even if it is a stranger at the other end of a call. take that step. you're not bad for feeling that way.

so anyway. endless climb was one of the very first homestuck songs that really drew me in, and doing a cover of it all those years ago really got me back into taking composition seriously. it could easily be argued that this song changed my life for the better.

if you want to know more about the trevor project, or just suicide prevention in general visit thetrevorproject.org

ill probably just name this one something normal oh no wait oh jeez aw beans

James Roach:

well cats outta the bag i did the dave route. when andrew approached me about writing it i had very little writing experience outside of my personal projects. im glad andrew had faith in me and i hope you guys like it. itll come out at 11 AM EDT.

for this one and the next routes music im gonna try and keep with the tradition of uploading it the morning of.

24/7 lo fi anime beats to question your sexuality to

James Roach:

i just wanted to do more than one song so i did two and a half. hope you like it. thanks for all the support! also im in this image can u find me LMAO

Pesterquest art of the inside of an Olive Garden, packed with Homestuck team members.
Pesterquest art of the inside of an Olive Garden, packed with Homestuck team members.

CAREFREE VICTORY (REMIX)

James Roach:

jades theme! wow we've really come a long way huh fellas?

i always really liked carefree victory and its really one of the only songs that felt like uniquely hers. towards the end i try and do something that like... every homestuck musician i think tries at least once: getting all 4 of the kid's instruments to play something nice together. i think i did alright, i subbed in beatboxing for daves turntables cause its not like you can just carry those anywhere. i guess as opposed to johns piano?? LMAO

musically i have jade start on bass, and as more of her friends come in she gets a little more confident in her basslines. anyway thats my fanfic.

this is the last new piece i'll be doing for the forseeable future, or until i feel like doing another one which might be immediately. ive been doing this on a largely volunteer basis for a while since the budget constraints were tight and we need to pay the bg and sprite artists a reasonable amount. I wanted all four kids to have music by me and i think we'll be digging into the homestuck archive for other stuff.

anyway i hope you've enjoyed the ride! its been a little bittersweet at times for me but i'll miss posting new stuff every two weeks.

CRUSTacean

James Roach:

there are a handful of people out there who really thought we were just gonna put karkalicious in there.

CH3CK TH3 M3T4D4T4

James Roach:

dont actually do that you clowns

yeah, it is

James Roach:

big ups to Tamara "TOTALSPIFFAGE" Fritz for really knocking it outta the park with these vocals.

Busker's Theme mk II

James Roach:

(SoundCloud)

in its base form this song used to be about a cat and is like more than a decade old

(Tumblr)

Originally there was a troll in act 2 code named "Busker" that was the alternian version of those like.. one man bands you see when you go to venice beach or like on the subway or w/e. Just him and his weird accordion that also somehow made all these extra sounds.

Anyway if you went up to him and did the right dialogue he would play you his song, which was this. I think he got written out because he was kind of a one note character ',:^]

normal song name

James Roach:

its over

暗闇の中の光

SplitSuns:

...When the hell did I get 100 followers?? I give my thanks to all of you for listening to my shitty music, haha.

This is one of my tracks for the CaNMT's almost-vaporware all-vaporwave album, CANWAVE 3. In its current iteration it's a take on 2814's sample-free approach to the vapor aesthetic through ambient and techno albums such as 新しい日の誕生 and Rain Temple. It's one of my most complex songs yet and it took a lot of work to make, but the end result is something very awe-inspiring, even to me.

(Originally this song was a straight-up cover of Voidlight that was much more laid-back and repetitive, but I scrapped it in favor of this version. Maybe I'll upload that old version somewhere along the line.)

Arisen Anew (Remaster)

Tensei:

The original release version of this song had been mastered at a fairly low volume level in order to match the other songs on the Alterniabound album. I felt that a bouncy electronica song like this warranted a lot more volume and dynamic range compression though, so this version is the song as I had originally intended it. The difference might not be all that noticeable unless you're comparing the versions side by side.

Calming Quartz (Beta)

PoisonedElite:

The first Version of Calming Quartz, my song for the album Xenoplanetarium, a Homestuck Fan Album. I wasn't happy with this version so I redid the entire song. This song references Land of Quartz and Melody by Thomas Ferkol.

Cascade (Director's Cut)

Tensei:

A slightly updated/different version of my section of Cascade. The most notable differences are the altered melodies at the start and numerous production improvements such as rerecorded guitars, improved string sections, etc.

Daywalker ~Rise~

Catboss:

DEBUNK


The last of my three entries to the Homestuck Music Contest, the other two being Guns Blazing and Vodka Mutiny.

A song for Kanaya, this song is - in my opinion - the weakest contender of the lot. Daywalker nonetheless marks my first attempt at using real audio in a song - I recorded the flute performance myself. Unfortunately, my playing, recording, and production are definitely not up to snuff, honestly. Given that it was recorded with a terrible laptop mic, with a player who hadn't played in a long while (me), I suppose that was honestly no surprise.

However, I love both the harp and flute melodies in this song. It was a blast to play, and I'd definitely think about using them again at some point in the future.

Flare (Cascade)

Clark Powell:

I have recut and remastered my track Flare, as it was presented to you in the Cascade flash (rather than the calmed-down album version). I get asked a lot for this, so I decided to give it some extra love and attention.

I have attempted a number of times to put together a mix of Flare that utilized the distinctive crescendo that is recognizable from Cascade, but it never seems to work well without the cinematic context. The buildup sort of leads to nothing, and then the track either ends awkwardly or fades out, and I have something personal against fade-outs. Maybe I’ll talk about that someday. But not now.

I gave it another go, this time trying a decrescendo to bring the song back down from all the energy it riles up, then ending it on kind of a creepy note. I had more success here than I ever have in past attempts to cut the song together in this way.

Flare was a pretty big hit in its own right, so there’s always the pressure coming from the responsibility to handle this properly. I hope you enjoy it!

Gold Mage [Playtime Is Over Mix]

Decon Theed:

Oh boy. I feel the best way to justify this mix of the song's entire existence is with the following; the original Gold Mage had a very barren and empty arrangement, designed to facilitate a vocal track that never actually got made, and though the lack of vocals probably helped it make coloUrs & mayhem Vol. 1 in the long run, a lot of people picked up on how empty the song felt. This mix was kind of my way of making up for that, but in the process I created the opposite problem of having TOO MUCH going on, especially in that first 'verse' section. Oh dear god, that first 'verse' section; I am baffled as to how I could possibly have thought that sounded good at the time. Technically speaking the cutting and looping on that guitar sample is very well done, but it doesn't work with the vibe of the beat, and it REALLY doesn't work with the bassline. The second 'verse' isn't much better, in that itself it's a nice chilled out rework of elements from the original, but it jars with the rest of the "GET PUMPED" vibe the tracks got going on. Also, man oh man, Toby Fox felt the solo from the end of the original song was boring; the solo on this song is utterly lifeless. It can barely be called a solo. Ok, ok, some positives; though the chorus is somewhat cluttered, I do like how punchy the chords sound using a more typical "rave stab" type sound (hell, in general the synth stabs on the cut are often the better elements), the stock sawtooth bass synth actually works quite nice with the bassline, and though it gets buried in a lot of the mix, the main drum machine beat over the 'verses' and the solo is actually quite punchy, and has a real late 90s game soundtrack vibe to it that I like. The original is definitely the better version of the song in the long run, though.

Rags of Rust

Willow Ascenzo:

I'm a little late for 6/12, I know, but I just finished some piano arrangements (Rags of Rust, Teal Wings and Scales, Violet Sea Breeze) of my tracks from coloUrs and mayhem: Universe A. I composed the originals back in January 2012--two and a half years ago! My, how time flies when you're having fun.

I have to thank my piano professor from last semester for these. No, I can't play these pieces live, not yet at least--but taking a piano course really improved my level of comfort and familiarity with composing for pianos. I just might make sheet music available, though!

Teal Wings and Scales

Willow Ascenzo:

I'm a little late for 6/12, I know, but I just finished some piano arrangements (Rags of Rust, Teal Wings and Scales, Violet Sea Breeze) of my tracks from coloUrs and mayhem: Universe A. I composed the originals back in January 2012--two and a half years ago! My, how time flies when you're having fun.

I have to thank my piano professor from last semester for these. No, I can't play these pieces live, not yet at least--but taking a piano course really improved my level of comfort and familiarity with composing for pianos. I just might make sheet music available, though!

Violet Sea Breeze

Willow Ascenzo:

I'm a little late for 6/12, I know, but I just finished some piano arrangements (Rags of Rust, Teal Wings and Scales, Violet Sea Breeze) of my tracks from coloUrs and mayhem: Universe A. I composed the originals back in January 2012--two and a half years ago! My, how time flies when you're having fun.

I have to thank my piano professor from last semester for these. No, I can't play these pieces live, not yet at least--but taking a piano course really improved my level of comfort and familiarity with composing for pianos. I just might make sheet music available, though!

Terra

Solatrus:

Terra is one of a few tracks I managed to finish in 2009, and is also the first track that I started using my current logo in, however in a much earlier form.

This song was originally intended to be used in a game, however, it never came to fruition.

From .

By .

Cover art by .